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Recreate all of America in a game!? Cross-country drive too! Started THE CREW.

Recreate all of America in a game!? Cross-country drive too! Started THE CREW.

Because I like the American atmosphere,THE CREWI somehow bought it.

A game that has recreated all of America in an open world.

That is,THE CREWIt is.

THE CREWSo, in terms of the definition of open-world size, it was an incredibly famous game, wasn't it? I didn't know that. And I, despite liking America.

Basically, it's a car racing game, but it's set up so you can freely race all over the open world.

So, even though it's a racing game, you can drive a car all over America.

What an amazing era we live in.

Well, of course, even if you say all of America, the sense of distance isn't completely reproduced; the distance itself is shortened, though.

However, even though they say the sense of distance isn't reproduced, it's incredibly vast. How far does this open world extend?

Grand Theft Auto VI also like [them], so I can't help but compare them, but

Grand Theft Auto VIts size is said to be 126 square kilometers.

THE CREWIts size is 5,000square kilometers.

Grand Theft Auto V39 times its size??!

To fully play through an open world of this size, it seems like it would take a considerable amount of time.

A real time-sink.

As a test, I went from Detroit to Chicago, headed south to St. Louis, then headed southeast, and drove all the way to Miami.

Driving in an American car is fun.

Simply driving is exciting.

THE CREWFor people who want to drive all over America for a long time, it's the best game.

So, I tried driving in the order of Detroit to Chicago, Chicago to St. Louis, and St. Louis to Miami.

I made a few detours, but the time it took was a surprising 1 hour and 30 minutes. Seriously?

Just driving the car, 1 hour and 30 minutes passed.

Moreover, this distance is,THE CREWonly a small part of the area of America prepared by [missing context].

If I were to drive through all the maps, it would easily take tens of hours, wouldn't it?

The sheer size of the open world itself has already become a core element of replayability, which is amazing.

After that, I crossed America from Miami to Los Angeles. Despite being a virtual world, I was reminded of America's beauty and history along the way.

And before I knew it,THE CREWI was like, 'Oh no!'

First, after leaving Miami, I headed west and arrived at Memphis, a place that has produced many blues musicians.

When I actually looked it up on the web, it seems to be quite a dangerous area. St. Louis is the same, but places with thriving music scenes can be quite dangerous, can't they?

Around this point, it started to get dark, so I changed the radio music to something mellow. A night drive with a rather mellow atmosphere, it's nice.

Leaving Memphis and heading straight west, I then arrived at a town called Groom.

I looked it up because there's a leaning water tower and a large cross, and it's true. They actually exist as attractions on ROUTE66. I had no idea.

Around here, I was suddenly hit by another player who appeared out of nowhere. lol They had been chasing me or driving alongside me for a while, but then suddenly fell off a cliff and disappeared. lol

What was that…? lol

Heading further west, I then arrived at Santa Fe, America's oldest city.

I had vaguely heard of Santa Fe, but I learned for the first time that it's the oldest city. Huh. That's educational.

I continued straight west through the wilderness.

Then, suddenly appearing like a mirage, is Las Vegas.

When I first went to Las Vegas in real life, a huge city suddenly appeared in the middle of the desert, and it felt strange, but the déjà vu was strong enough to vaguely recall that feeling.

And when you drive your car into Las Vegas and drive around, it's amazing how accurately and clearly Las Vegas is reproduced.

Unable to suppress my nostalgia, I drive around and around.

I remember staying at that hotel, seeing the fountain show, climbing the Eiffel Tower, and buying sunglasses at that shopping mall.

About 20 minutes, immersed in many memories. lol

Thinking it's time to go, I leave Las Vegas and head towards Riverside, a city where I once studied abroad. That said, Riverside itself wasn't there, so I went to nearby San Bernardino.

The surrounding atmosphere is exactly the same.

And around here, the second night arrived.

As I kept driving through the darkened wilderness, the ocean suddenly appeared. I was driving absentmindedly, so I didn't realize I had reached the West Coast.

There was a landmark sign nearby, so I checked it out, and oh, Laguna Beach!

Since it was night, I couldn't see the beach clearly, but memories of barbecues came flooding back. For those who have traveled extensively in America, it's a game that makes you trace your memories.

I continued north along the coast, arriving at Long Beach from Newport Beach! By this point, it's practically Los Angeles, so I decided to take a break here.

The time it took to drive from Miami to Los Angeles, about 3 hours.

I'm surprised by the sheer size of the game world, where you can drive at speeds of 100 to 200 kilometers for 3 hours, but what's even more surprising is the strange sense of fulfillment, as if I had completed an epic journey.

And then I think.

Truly, America was a beautiful place filled with so much history.

I don't know of any other game where the real world links with the virtual world to give me such insight and fulfillment.

I also learned quite a bit about American geography. lol

And so, despite just driving around, it felt like I had accomplished a cross-country journey across America, giving me a great sense of achievement. Such a

THE CREWThat's the kind of game it is. Formidable.

There are many replayability elements, such as the wide variety of car models, customization, races, and discovering spots.

THE CREWWhen playing, one tends to focus only on driving across the entire United States, but in reality, the replayability elements centered around car customization are also deep.

Regarding cars, there seem to be 130 car models alone, and about 40 manufacturers.

Moreover, many manufacturers that actually exist in reality are included.

Furthermore, there are many customization elements, including part replacement, which seems to make this a very rewarding work for car enthusiasts.

There are also many race variations, allowing you to enjoy many types of races that are not just about competing.

Basically,THE CREW, it's a racing game.

However, it's not just about repeating races; there's also a solid story about 'a younger brother's revenge for his murdered older brother'.

I've just started, soTHE CREWI haven't followed the story itself yet, so I honestly don't know if the content is good.

Once I clear it, I plan to add more.

However, I'll probably end up enjoying exploring the map, neglecting the story…

By the way, the most enjoyable replayability element for me personally is visiting tourist spots in various places. Driving on the famous ROUTE66, for example, is a real time thief.

However, knowing there's a game with twice that size, I can't hide my surprise.

Speaking of which, I looked up 'What's the open-world game with the largest world?'

Then, there it was,THE CREWa game with a larger world than.

It's a game called 'FUEL'. FUEL, surprisingly, was so vast it astonished me.THE CREWtimes. Over 10,000 square kilometers.

It seems to hold the Guinness record as the game with the largest world. And since it's set in North America, I thought it looked quite interesting, but.

However, when I looked up reviews, I found a reputation that it's a game that taught the world 'bigger isn't always better', so it's probably not fun, huh. (lol)

If anyone wants to enjoy a truly vast world, please doTHE CREWalong with try FUEL as well. ITHE CREWwith a size of about am quite satisfied, though.

Summary

Speaking of which,FINAL FANTASY XValsoGrand Theft Auto Vwas said to have about 10 times the area, wasn't it?

Within the definition of 'open world', it's getting wider and wider, isn't it?

Also,THE CREWGames like on PlayStation VR seem to be showing their true value.

Recreating the entire United States, and being able to go anywhere, if it's VR, it's practically like sightseeing from home, isn't it?

Staying at home, it seems like more people will say 'I don't need to travel anymore'. Just like people who think 'I can flirt with my girlfriend in VR, so maybe I don't need a real girlfriend'.

Speaking of which, the game 'No Man's Sky', which explores space, also seems to be on an incredibly grand scale. Apparently, the number of existing stars is 18,446,744,073,709,551,616. Huh.

Naturally, I think it's a story that there are algorithms for automatic generation and such.

Moreover, since each one can be explored, does it even fall into the 'open world' concept anymore? That's the situation, but the world of games is getting wider and wider, isn't it?

Is it something like the world is automatically generated the moment someone discovers a star? I can't help but want to think about that mechanism.

Eventually, like in the movie 'The Matrix', the day when the real world is directly transplanted won't be far off. And with the introduction of VR, to a more realistic virtual reality.

The evolution of games is amazing, isn't it?

Anyway, if you're interested in open world and cars, and above all, driving in America,THE CREWPlease enjoy.

上山 翔太

WRITTEN BY

上山 翔太

2007年からWEBデザイナー / エンジニアとして活動を開始。2015年には、セブ島にて立ち上げた日本人対象のクリエイター育成スクールと運営していたメディアを売却。その後、アメリカで事業デザインを無理やり学ぶ。帰国後は起業家育成プログラムを立ち上げ、新規事業開発、起業家育成に従事するほか、マーケティング戦略策定、ウェブ開発技術を提供。「IT留学シェアハウス」や「起業教育・支援プラットフォーム」を開発、運営。その後、株式会社QUONを立ち上げ。WEB制作事業を軸として、クリエイターと起業家を産む村づくりプロジェクトなどをバリ島と日本を中心に推進。

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